Mario has captured Donkey Kong, and it's up to his son, Donkey Kong Junior, to carry the key from the start to DK's lock, dodging fierce birds along the way.
Junior can climb the vines up and down the platforms to reach higher ground. He can use Umbrellas to rise up and balloons to drift downwards to reach DK's lock. Open all four locks to free DK and receive a bonus score.
You get a miss if a bird hits Junior, or if he falls from an umbrella or balloon. Three misses and the game ends.
Region |
Name |
Release |
 |
ドンキーコングJR.
Donkey Kong Jr.
|
28 Apr 1983 |
 |
Donkey Kong Jr.
|
28 Apr 1983 |
 |
Donkey Kong Jr.
|
28 Apr 1983 |
Re-releases
System |
 |
 |
 |
Game & Watch Panorama Screen |
07 Oct 1983 |
07 Oct 1983 |
07 Oct 1983 |