NinDB Game Guides

Block Fever (Arcade) Guide

Block Fever is a block-breaking paddle and ball game, and one of Nintendo's first microprocessor-based arcade games from 1978.

Move the racket left and right using the dial controller and bounce the ball into the blocks to break them. If you miss the ball, you lose a life.

Block Fever is a clone of Atari's Breakout with three game modes.


Releases

System Japan
Block Fever November 1978
Screenshot of Block Fever

Getting Started

When the game is powered on, it will display the Attract Mode screen.


Insert coin

  • Insert ¥100 to begin a 1-Player game.
  • Insert two ¥100 coins to select a 2-Player game.

Number of players

Select whether you want to play with one or two players.

In the 2-Player game, play alternates between the two players. As each player should be sat on opposite ends of the table cabinet, the screen will flip for Player 2.


Game select

Use the Game Select dial to choose between the three variations of the game:

Once you press the "Serve" button to begin the game, you cannot change the game mode until you get a Game Over.

Attract Mode for Block Fever

How to Play

Serve the ball

Press the "Serve Button" to serve the ball. The ball will launch from the left or right wall towards your racket.


Move the paddle left and right

Use the "Control" dial to move the racket left and right. Catch the ball on the racket to keep it in play.


Break the blocks

The aim of the game is to break as many blocks as you can for a high score.


Ball speed

The ball starts out moving slowly. Play skilfully and the ball will speed up. There are three balls speeds.


Racket size

The racket starts out large. Play skilfully and the racket will get smaller. There are three racket sizes.

Paddle (Large)
Large paddle (24 pixels)
Paddle (Medium)
Medium paddle (12 pixels)
Paddle (Small)
Small paddle (9 pixels)

Scoring

Blocks are worth different amounts of points depending on which row they are on.

  • Blocks on the first and second rows are worth 1 point.
  • Blocks on the third and fourth rows are worth 2 points.
  • Blocks on the fifth and sixth rows are worth 4 points.
  • Blocks on the seventh and eighth rows are worth 8 points.

According to the game's flyer, a "Block Fever" is when the ball bounces along the top of the block formation hitting high-scoring 8 Point blocks.


Lives


Replay feature

Using dip switches, you can activate the "Replay" feature. This allows a player who has hit a particular score to win a free game.

Game A

Clear out all of the blocks. If you hit one of the flashing "Handy Blocks", the block formation will move down by 4 rows.

  • In Round 1, only 2 Handy Blocks will flash. From Round 2 and above, 4 Handy Blocks will flash.
  • You can set the number of Handy Blocks in Round 1 to 4 using dip switches.
  • You can increase the number of rows the blocks drop by after you hit a Handy Block to 8 using dip switches.
  • If you clear out all the blocks except Handy Blocks, you will move on to the next set of blocks (and miss out on their points).
Game A

Game A
Game A with 2 Handy Blocks.
Game A
Game A with 4 Handy Blocks.
Game A
Mock-up of Game A with the rows dropped by 4.
Game A
Mock-up of Game A with the rows dropped by 8.

Game B

Clear out all of the blocks. The block formation scrolls from left to right in half-block increments. As the block formation moves off the right side, it reappears on the left.

Game B

Game C

Clear out all of the blocks. The blocks are static and there are no gimmicks.

Game C

Early version: TV Computer Deluxe

Some Japanese arcade goers report encountering an early version of Block Fever without the Game Select feature.


Table Computer

In early 1978, Nintendo began advertising the "Table Computer". This was the very earliest version of Nintendo's tabletop arcade design, with a single round leg. Nintendo advertised it as having swappable games.

Table Computer
The Nintendo Table Computer

The text alongside the ad says "1st Game: Breaking Down Walls!!"


TV Computer Deluxe

In a later advertisement, Nintendo had renamed their tabletop arcade system to "TV Computer". The first named game was now Computer Othello and a second table was shown named TV Computer Deluxe. The advert includes a screenshot of a game almost identical to Block Fever but without the Game Select letter (A, B or C).

TV Computer Deluxe advertisement
Print advert for TV Computer Deluxe with a screenshot of an earlier version of Block Fever.

Soon after, Nintendo would again advertise Block Fever with the game selection included.

TV Computer Deluxe advertisement
The final Block Fever tabletop arcade

If the reports are to be believed, then the TV Computer Deluxe version of the game may have been available at some locations.


Hoei…?

A search for TV Computer Deluxe brings up records that it was a Breakout clone from 1978, but the developer is listed as "Hoei". The records cite a list produced by a former developer at Coreland named Yasuhiro Ogawa and reposted on the Mameworld forums by user Stiletto.

Hoei Sangyo were a contract developer established in 1977 to manufacture and sell arcade cabinets for other companies. Hoei gained a negative reputation for producing low-quality bootlegs, and later changed their name to Coreland in 1982. They eventually got bought by Bandai and were renamed Banpresto in 1989.

It seems that Nintendo may have contracted Hoei to produce these early tables. Hoei are not credited with either Computer Othello or Block Fever. It's possible that Hoei manufactured the tables but may not have been involved in the software.