Paper Mario: The Thousand-Year Door
Gamecube Cameos

Game-Playing Toad

In Petal Meadows village there is a little mushroom boy who will talk to you at great length about his favorite games. He first tells you about Fire Emblem on the Game Boy Advance.

Game-Playing Toad

Come back later and he'll tell you he's playing the original Paper Mario on the Nintendo 64.

On the final two visits he tells you he's been playing Paper Mario: The Thousand-Year Door, and he even completes it before you do and tells you the ending is "worth it".

Submitted by Blueberry Pie, GameHiker, Smashchu

Hardware Cameos

Mailbox SP

Mario will receive occasional email messages from characters in the game on a little device called the Mailbox SP. It is based on a silver Game Boy Advance SP.

Mailbox SP

The tune that plays when you receive an email is the title theme from Super Mario World. During Chapter 3 the tune changes to the Ice Land music from Super Mario Bros. 3.


GBA Terminal

During Chapter 3, during the Glitz Town battles, you have to reserve your fights on wall-mounted computers that resemble distorted versions of the original Game Boy Advance.

GBA Terminal

Pianta Parlor Game Boy

In the Rogueport Pianta Parlor you can play a variety of minigames. On the right side of the room is a large computer, modelled on the original Game Boy, where you can check scores and rankings.


Disk System

Also in the X-Naut fortress, you come across a yellow disk that you have to use in Grodus's computer. The disk is a Famicom Disk System disk.

When you use it in the computer, the monitor shows the Disk System BIOS loading screen, where Mario and Luigi fight over a lightswitch.

Submitted by TrustTheFungus, Wildcat, almort27, Grandy02, Kirbychu

Super Bowser

At certain points in the game you will take control of Bowser. Three of these sections are based on levels in Super Mario Bros.

The first is based on an overworld stage, the second on an underwater stage, and the third set in a castle. Bowser can smash enemies, blocks and pipes. If he grabs some meat he grows and if he takes a hit from an enemy then he shrinks.

Submitted by Wildcat

8-bit Mario & Partners

In the X-Naut fortress, head to the 2nd level and spring jump into the room with a vent in the ceiling. Head right to a grate and hold R to fall through it into a changing room. When you open the curtain the Super Mario Bros. theme will play, and Mario will have changed into an 8-bit sprite.

Better still, your partners also change into new 8-bit sprites. You can circle through them all on the Partner menu.

Submitted by Wildcat, Blueberry Pie

N64 Paper Mario Characters

Jr. Troopa

After Chapter 6 you receive an email from Zip Toad. Check the picture and in the background you can see Jr. Troopa, the miniboss from the first Paper Mario.


Lady Bow & Butler

After you complete the game, return to Poshley Heights. South of the museum you will meet Lady Bow and her butler from Paper Mario.

Submitted by Korre, Sqrt2, Wildcat

Goombella's Tattle Ability

Chuckola Cola

Chuckola Cola Reference

If you use Goombella's Tattle ability on Podley, the innkeeper at the Rogueport Inn, she says she'd like to sit down with a Chuckola Cola and listen to him talk. Chuckola Cola is first mentioned in Mario & Luigi: Superstar Saga.


Breaking the Fourth Wall

Goombella's Gamer Knowledge

When you land on the floating city of Glitzville, use Goombella's Tattle ability on Stewart, the Cheep Cheep blimp operator. She will describe how Cheep Cheeps have been around in the Mario Bros. series for a long time - and then makes a self-referential gag about breaking the "fourth wall" by talking about the games from an outsider's perspective.

Submitted by Fryguy64

Emblem Badges

There are two Emblem Badges to find: the L Emblem can be found in the rafters of Poshley Heights museum, and the W Emblem can be bought from the trader in Rogueport. They change the colours of Mario's clothes to match Luigi's (green/blue) and Wario's (yellow/purple) respectively. However, if you wear both the L and W Emblems at the same time, Mario's clothes will change to Waluigi's purple/black colour scheme.

Submitted by Wildcat

Shine Get!

If you talk to the parrot in Creepy Steeple a few times, he will say "Shine Get! Shine Get!".

This is a reference to the Japanese version of Super Mario Sunshine where the phrase "Shine Get!" would appear on collecting a Shine Sprite. The phrase was edited for other regions, but it became well known as an internet meme at the time.

Submitted by Kirbychu, John N

Jumpman References

At various points in the game, reference is made to Mario's original name, "Jumpman", before he was renamed Mario for the American release of Donkey Kong.


Jumpman Badge

One of the badges is called "Jumpman". Wearing it increases Mario's jump power by 1 and disables the hammer.


Jumpman Gonzales

When fighting in the Glitz Pit, most of the crowd chants your wrestling name "Gonzales", but one audience member shouts out "JUMPMAN! Wait, who?".

Submitted by Blueberry Pie, TrustTheFungus

Shadow Thief Bowser

After Chapter 7, Bowser attempts to steal the Crystal Star from the sanctum in Poshley Heights. Pennington accuses him of being a thief, and you can reply with one of three options.

One of the options is "Shadow Thief", a reference to Mario & Luigi: Superstar Saga. In that game, Bowser lost his memory and became an apprentice to the Shadow Thief, Popple.

Submitted by Smashchu

Dry Dry Desert

Lumpy, the green Ratooey that resides in Rogueport, says he wants to go to Dry Dry Desert to strike oil and make his fortune. Dry Dry Desert was one of the regions in the first Paper Mario.

Submitted by John N, Fryguy64