Super Smash Bros. Melee Trophy Guide
Kirby Series Trophies
Kirby
Trophy description
A denizen of the far-off, peaceful planet Pop Star, Kirby became a citizen of Dream Land after defeating King Dedede. Even though he's only about eight inches tall, Kirby is an extremely skilled technician. He has the ability to absorb the powers of his enemies, and his elastic body makes him a versatile adventurer.
8/92
How to get it
Clear Classic with Kirby or play 100 VS. Mode matches with Kirby.
Ball Kirby
Trophy description
When Kirby swallows a ball enemy, he turns into a ball and can bounce off of floors and walls. It's tough to control, but well worth it for the strong attack power it gives Kirby. After his debut in Kirby's Adventure, Ball Kirby has popped up in several more Kirby games, such as Kirby's Pinball Land and Kirby's Block Ball.
5/93
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Fighter Kirby
Trophy description
Kirby dons a warrior's headband and becomes a fierce fighter when he swallows an enemy skilled at physical attacks. Fighter Kirby uses many colorful punching and kicking moves as he overpowers his enemies with his sparring skills. The Vulcan Jab is just one of the many techniques Kirby can use thanks to his copying power.
9/96
How to get it
Available in the Lottery.
Fire Kirby
Trophy description
When Kirby swallows a fire-wielding enemy, he transforms into Fire Kirby. Not only does he breathe fire in this form, but he can also sprout flames on his entire body and damage enemies by crashing into them. Fire Kirby wears the bright red headdress of his enemy Burning Leo. The hat turns into a helpful weapon when thrown.
5/93
How to get it
Available as a random drop in Classic, Adventure and All-Star.
Kirby Hat 1
Trophy description
Here's Kirby sporting several results of his Copy ability. In Link's hat he can shoot arrows, while Mario's cap gives him access to Fireballs. The Donkey Kong suit offers up a Giant Punch, while Samus's helmet allows Kirby to fire off charged-up energy shots. Finally, while wearing the Yoshi hat, Kirby can swallow enemies and turn them into eggs.
12/01
Errors in the description
All of these hats first appeared in the original Super Smash Bros. (N64), although the attacks have changed.
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Kirby Hat 2
Trophy description
Kirby's got several of his finest hats on here. In Ness's baseball cap, he can use the power of PSI to unleash PK Flash, while Captain Falcon's visor gives him the ability to unleash a huge punch. His adorable Pikachu cap comes complete with stored-up electric charges, allowing him to shock his foes, and the Fox ears come with a matching blaster.
12/01
Errors in the description
All of these hats first appeared in the original Super Smash Bros. (N64), although the attacks have changed.
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Kirby Hat 3
Trophy description
With all of these hats, Kirby could open his own haberdashery! Peach's crown lets him use Toad, while the Ice Climber parka allows him to shoot ice blocks. Kirby has Fire Breath in the Bowser horns, and he can copy Zelda in both her forms. In Zelda's headdress he can use Nayru's Love, while Sheik's wrap gives him a needle arsenal.
12/01
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Kirby Hat 4
Trophy description
Looks like Kirby's copied a bunch of hidden characters! In Luigi's hat, he can shoot green Fireballs, while copying Mewtwo gives him the power to throw Shadow Balls. Copying Mr. Game & Watch lets Kirby hurl sausages, and doing the same to Jigglypuff earns him a Rollout move. Marth's hair comes complete with a powerful Shield Breaker move.
12/01
How to get it
Unlock Luigi, Jigglypuff, Marth, Mewtwo and Mr. Game & Watch.
Because Mr. Game & Watch is the last character you can unlock, you will always get this trophy after Kirby Hat 5.
Kirby Hat 5
Trophy description
Secret hats galore! In Pichu's hat Kirby can shoot out electricity, while Dr. Mario's headgear gives him Megavitamins. When Kirby wears Falco's beak, he gets to use Falco's powerful Blaster; by the same token, he can fire arrows when in Young Link's cap. When Kirby copies Ganondorf he gets the Warlock Punch, and copying Roy produces a Flare Blade.
12/01
How to get it
Unlock Dr. Mario, Young Link, Ganondorf, Pichu, Falco and Roy.
King Dedede
Trophy description
Dedede's the self-proclaimed king of Dream Land. While he says he's king, Dedede performs no administrative functions and the citizens of Dream Land continue to live as they always have. He's able to suck in air and fly like Kirby does, but only as a result of the vigorous training he undertook after being bested by Kirby.
8/92
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star when you have either:
- cleared Adventure at least once
- collected all other Trophies in the Lottery
Waddle Dee
Trophy description
Many delicate creatures like this one inhabit Dream Land. They generally live carefree lives and have never considered themselves to be followers of King Dedede. Waddle Dees are innocent and generally harmless to man and beast. While they have virtually no offensive or defensive power, they'll sometimes try to wield a parasol.
8/92
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Gooey
Trophy description
While Kirby swallows enemies in order to copy their powers, Gooey wraps them up in his tongue to steal their abilities. In Kirby's Dream Land 2, he occasionally appeared inside of a bag, but by Kirby's Dream Land 3, he was a full-fledged partner. He could be controlled by setting him up as Player Two.
5/95
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star when you have either:
- cleared Adventure at least once
- collected all other Trophies in the Lottery
Rick
Trophy description
Rick made his debut alongside Kirby's other friends, Coo and Kine. He looks like a meek hamster, but when he puffs himself up, he's bigger than Kirby. When he's carrying Kirby on his back, he can mimic Kirby's copy powers with some special moves of his own. Rick's claim to fame is his exceptional traction on icy surfaces.
5/95
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Meta-Knight
Trophy description
The mysterious head of the Meta-Knights, he wields his sword with dignity. He delivered his sword to Kirby and demanded single combat in a show of knightly honor; his strict adherence to his code of ethics makes him a rarity in Dream Land. Sometimes he throws off his cape in battle. It occasionally transforms into wings.
9/96
Errors in the description
Meta Knight debuted in Kirby's Adventure (NES).
'Meta Knight' is not usually hyphenated.
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star when you have either:
- played VS. Mode 200 times
- collected all other Trophies in the Lottery
Whispy Woods
Trophy description
A boss enemy from Kirby's Dream Land. Whispy Woods is a big tree that shoots whirlwinds at Kirby. It isn't the toughest enemy: all Kirby has to do is avoid the occasional whirlwind, suck in apples that fall down, and then shoot them back at the tree. In Super Smash Bros. Melee, Whispy Woods is quite the blowhard.
8/92
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star when you have either:
- cleared Adventure at least once
- collected all other Trophies in the Lottery
Maxim Tomato
Trophy description
Maxim Tomatoes cure 50 percentage points of your accumulated damage. Once you eat one, after a brief moment, your damage meter slowly drains the appropriate amount, regardless of whether or not you pick up another item right afterwards. In the Kirby series, these juicy, health-restoring items were a favorite of the pink hero.
8/92
How to get it
Play 10 VS. Mode matches.
Star Rod
Trophy description
This magic wand holds 16 star shots and sends foes flying at a low angle when thrown. It's most powerful when Captain Falcon or Sheik performs a Smash Attack while holding it. In Kirby's Adventure, the Star Rod is the secret power behind the Fountain of Dreams. King Dedede steals the Star Rod in order to seal away the nasty Cloaked Nightmare.
5/93
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star.
Warp Star
Trophy description
The Warp Star originated as Kirby's ride: it helped the ponderous puffball get around at high speed. Hop on the Warp Star in Super Smash Bros. Melee, and your character will rapidly launch up and off the screen. You'll return in a flash, causing an explosion as you hit the ground. Try holding a direction to alter your landing.
8/92
How to get it
Available as a random drop in Classic, Adventure and All-Star.
Parasol
Trophy description
The Parasol, which was originally used by Kirby, can be used as a weapon to bludgeon enemies. Even better is the fact that players can open it while airborne and drift lazily back toward safe ground. It's incredibly useful in returning to the field of play after an opponent gets the better of you and sends you flying.
8/92
How to get it
Available as a random drop in Classic, Adventure and All-Star.
Fountain of Dreams
Trophy description
This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.
5/93
How to get it
Available in the Lottery and as a random drop in Classic, Adventure and All-Star when you have either:
- cleared Adventure at least once
- collected all other Trophies in the Lottery