Super Mario RPG
Super NES Cameos
Sleeping Link
Sleep at the Rose Town Inn when you arrive in Rose Town for the first time. When you wake up, the second bed will be occupied by Link from The Legend of Zelda.
Talk to him to hear The Legend of Zelda "discovery" fanfare.
Sleeping Samus
When you reach Land's End, but before completing it, head back to the Mushroom Kingdom and sleep in the Castle's guest room. When you wake up, head to Princess Toadstool's room and check the bed. Samus Aran from the Metroid series is sleeping in the bed. She's resting before her battle against Mother Brain.
8-bit Mario
On your way up Booster's tower, you will come across a mysterious curtain. Walk behind it and Mario will emerge as his 8-bit sprite from Super Mario Bros.
The effect only lasts while you remain in this room.
Booster's Toy Box
At the top of Booster's Tower, you will find a toy box.
Aside from the dolls that Booster plays with, you can see other dolls in the box, including:
- Samus from the Metroid series
- Diskun, the mascot for the Famicom Disk System
- A car from Stunt Race FX
Hinopio's Collection
Head to the rightmost corner of Hinopio's Inn inside Barrel Volcano. On top of some crates are three models of futuristic spaceships from other Nintendo games:
- Arwing from Star Fox
- Blue Falcon from F-Zero
- Fire Stingray from F-Zero
Final Fantasy References
Because the game is an RPG developed by Square, it features a number of references to the Final Fantasy RPG series.
Culex
Monstro Town is home to a locked door that cannot be opened without a special item known as the Shiny Stone. Behind it is the hardest battle in the game with a terrible demon known as Culex, and his four elemental Crystals of Earth, Wind, Fire and Water.
Culex is based on the boss battles from Square's Final Fantasy series of RPGs and the crystals also appeared in a number of Final Fantasy games. The music and victory themes during the battle are taken from Final Fantasy IV.
Bahamutt
In Super Mario RPG, one of the dragon enemies is named Bahamutt.
One of the most powerful summons in the Final Fantasy games calls out Bahamut, the Dragon King.
Czar Dragon
In Final Fantasy VI, the leader of the Eight Dragons was named Czar Dragon (Kaisaa Dragon in Japan), and while its game data is still in the game code, it isn't possible to fight it during normal gameplay.
In Super Mario RPG, you fight a boss in Barrel Volcano named the Czar Dragon, who resembles a Blargg from Super Mario World, a reference to this lost boss battle.
After beating its first form, it transforms into a skeleton dragon named Zombone. This was also the U.S. name of the Zombie Dragon in the Super NES version of Final Fantasy VI.
Guerilla & Chained Kong
The enemies Guerilla and Chained Kong are based on the CGI model of Donkey Kong used in Donkey Kong Country. In Japan, their names are "Donkey Yung" and "Barrel Kong" respectively.
When you use Mallow's Psychopath ability on Guerilla, it reads:
"Don't confuse me for someone else!"
Chained Kong's Barrels
One of the seven trials at the end of the game requires you to climb a castle wall while a Chained Kong throws barrels at you. This is a reference to Mario's debut in the Donkey Kong arcade game.
Contributors
Da Robot, Danipepino, DINOSAUR, Flip, Fryguy64, Kirbychu, MEGAߥTE, PyroGuy128, The Qu, TV Eye