Nintendo Cameo Database
The following is a TXT document I wrote in 2000, outlining known cameos in Nintendo games. It is the direct precursor to what Nintendo Database became known for: its extensive cameo collection.
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|NINTENDO CAMEO DATABASE
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Copyright 2000 Fryguy
Welcome to my guide to what references to games you can find inside
Nintendo's games themselves. There are many references throughout the
many years, and I've decided to compile them. Enjoy.
If you can help me find all the competitors on Mario Golf's scoreboard
on both the N64 and Game Boy then you will have helped a hell of a lot.
Keep 'em coming ^_^
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BANJO-KAZOOIE
[Nintendo 64]
Conker references:
+ On the level "Rusty Bucket Bay" - check out the sailor cabins to find
a poster of Berri, Conker's sweetheart, over one of the beds.
Diddy Kong Racing reference:
+ The racing character Tiptup makes a cameo appearance in this game as
the leader of a turtle choir. The giant turtle "Tanktup" was also
introduced as a spinoff character.
Donkey Kong reference:
+ On the save-select screen, Banjo is playing a Game Boy (see below) and
the music is that of Donkey Kong Land.
Self-promotion:
+ On the back of the Rusty Bucket Bay ship, you get to see where the
ship was made... Twycross, England - the same place as Rareware's HQ.
Console reference:
+ On the save-select screen, one of the screens shows Banjo playing his
Game Boy.
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BANJO-TOOIE
[Nintendo 64]
Jet Force Gemini:
+ In Bottles house, in the kid's bedrooms, there are posters of the Jet
Force Gemini characters.
Donkey Kong reference:
+ One of Bottles's kids has a Donkey Kong doll.
+ In Click Clock Wood there is a beaver called Gnawty trying to get into
his house. Gnawty the Beaver was also the name of a boss in the Donkey
Kong games.
Diddy Kong Racing reference:
+ Tiptup once again appears in this game series on the pirate beach.
Mr.Pants reference:
+ On TV, Mr.Pants - Rareware.com's official survey mascot - can be seen.
Sabre Wulf reference:
+ The main character from Rare's classic title can be found in the game.
Killer Instinct reference:
+ On the side of the guy above's tent is a picture of Sabrewulf, the
character from Killer Instinct.
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BASEBALL
[Game Boy]
Mario references:
+ The classic Game Boy sports title has Mario playing as a pitcher for
the Bears, and Luigi as a pitcher for the Eagles. The characters do
not look like Mario and Luigi however.
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CONKER'S POCKET TALES
[Game Boy]
Donkey Kong reference:
+ Leave Conker standing for a moment, and he'll start playing his Game
Boy with the Donkey Kong Land theme playing in the background.
Console reference:
+ It's a Game Boy... see above :p
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DIDDY KONG RACING
[Nintendo 64]
Banjo-Kazooie reference:
+ Just before Banjo-Kazooie's release, this game surprised everyone by
having Banjo as one of the racers. It counts as a cameo because the
news of Banjo-Kazooie had been hanging around since way before news of
DKR.
Conker reference:
+ Again, before any Conker games were released (but after they had been
shown to the world) - Conker made an appearance in this game as a
racer. This was likely before Conker's Bad Fur Day was penned ^_^;
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DONKEY KONG 64
[Nintendo 64]
Mario reference:
+ The arcade classic "Donkey Kong" is available to play in order to get
a Banana in Frantic Factory. An extra hard version is also available
to get a Nintendo Coin.
Jetpac reference:
+ The Rare arcade classic "Jetpac" is available to play after you
collect 15 Banana Medals. You can get the Rare Coin in the game.
------------------------------------------------------------------------
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DONKEY KONG COUNTRY
[SNES]
Mario references:
+ When you talk to Cranky, let him waffle on about things, and he will
eventually start talking about how great the classic Donkey Kong was.
------------------------------------------------------------------------
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DONKEY KONG COUNTRY 2: DIDDY'S KONG QUEST
[SNES]
Mario references:
+ When you complete the game you are shown to Cranky's Hall of Heroes.
On the podium you can find Mario and Yoshi.
Sonic the Hedgehog references:
+ In Cranky's Hall of Heroes, a pair of Sonic's shoes are near the trash
can.
Earthworm Jim references:
+ Earthworm Jim's legendary blaster gun is also by the trash can in
Cranky's Hall of Heroes.
Zelda references:
+ When you complete the game, Link will also be on the podium in
Cranky's Hall of Heroes.
Killer Instinct references:
+ In Cranky's den there is a Killer Instinct arcade game. There is
another one on the Krazy Kremland overworld map screen.
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DONKEY KONG COUNTRY 3: DIXIE KONG'S DOUBLE TROUBLE
[SNES]
Mario references:
+ Sometimes when you visit Wrinkly Kong she'll be playing her N64. The
music playing is the "Inside the Castle Walls" tune from Super Mario
64.
Zelda reference:
+ Bazaar Bear hastens to mention that an elf called Link was snooping
around KAOS's castle as well. Who else could it be.
Console reference:
+ As above - Wrinkly owns a Nintendo 64 (the console and this game were
released at around the same time).
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EARTHBOUND 0
[NES]
Mario references:
+ A kid in the game asks you if you've played Super Mario Bros. 7,
because he's still playing SMB3.
Kirby reference:
+ A kid in the game wants to trade his Kirby's Dreamland for your
Kirby's Dreamland 2.
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EARTHBOUND
[SNES]
Mario references:
+ The two lead singers of the Runaway Five bear a striking resemblance
to a pair of legendary plumbers ^_^
+ In one of the battle themes, the first few notes from the famous SMB
overworld theme can be heard.
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F-ZERO X
[Nintendo 64]
Mario references:
+ One of the characters has a face resembling Mario's and a belt buckle
that looks like a Starman. His name is Dr.EAD
+ Track 1 of the Joker Cup is called Rainbow Road. It plays almost
exactly the same as Rainbow Road in Mario Kart 64.
StarFox references:
+ There is a selectable character named James McCloud, named after Fox's
father in StarFox 64.
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========================================================================
F1 RACE
[Game Boy]
Mario reference:
+ When you win a race, you will be greeted by various Mario characters
depending on your level. Mario, Luigi, Princess Toadstool and Toad are
known to appear.
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FAMICOM DISK SYSTEM
[Nintendo Famicom]
Mario reference:
+ In one of the menu screens, Mario and Luigi can be seen running about.
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FINAL FANTASY I
[NES]
Dragon Warrior reference:
+ In the game you can find a tomb stone with the name of the hero from
Dragon Warrior I on it.
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GALACTIC PINBALL
[Virtual Boy]
Metroid reference:
+ Samus appears in a bonus stage on this long forgotten game. The Samus
"S" appears and a voice says "Let's go Samus" - the ball turns into
Samus's ship and you must shoot down Metroids and other monsters. The
background music in this section is the same as the Super Metroid
theme.
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GAME BOY POCKET
[Console]
Pok mon reference:
+ A limited edition Pok mon Game Boy in bright yellow with images of
Pok mon was released at the height of the Pok mon boom.
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GAME BOY CAMERA
[Game Boy]
Mario references:
+ A guy in a Mario suit is dancing around on the title screen.
+ Click on "Doodle" mode and the background will be a model of Luigi.
+ Click on "Special" mode and there will be an image of Mario in an old
car.
+ Click on View "Show" Mode and the background will have Donkey Kong's
face on it, and an enemy from the classic chained down too.
+ Some of the secret B Album pictures are related to Mario. They are:
Wario (take 60 pictures), Classic Mario Bros. artwork (Delete 60
pictures), Luigi and Princess (transfer 15 pictures), Mini-Wario
(5000 points in Space Fever II), Big Boo (700 points in Ball), Toad
(1000 points in Ball), Classic Mario + Donkey Kong (17 seconds in
Run! Run! Run!), Winged Mario (16 seconds in Run! Run! Run!)
+ When scrolling through the Stamp menu, you will see a little Mario
icon. The stamps available are: Mario doing a victory sign, Luigi
running, Donkey Kong, Toad jumping, Lakitu in his cloud and a Mario
nose (with 'tash).
+ There is also a "! Block" stamp in the Symbols menu.
+ In the Printable Frames section, there is a border with Mario at the
edges and movie reel holes at the top and bottom.
+ While you are Printing there is a bear riding a ball... this is an
enemy from Super Mario Land 2.
+ In the Album -> Print -> Frames -> Wild section (GB Cam is a bit wild
on its menu system) there are some cool frames to use. No.1 is of
Mario and Luigi on a checkered background with the title "Mario" above
it. No.2 is of Mario carrying a baby Yoshi, with some mushroom islands
in the background and the title "Super Mario World", No.4 is of Yoshi
renders from Yoshi's Story, No.6 is of various Wario images & No.7 is
a copy of the Mario Kart 64 first title screen
Pok mon references:
+ One of the B Album pictures is of Red/Blue Charizard and Venusaur, and
the Green Blastoise and Mewtwo.
+ When scrolling through the Stamp menu, you will see a little Pikachu
icon. The stamps available are: Charmander (Green), Bulbasaur (Green),
Squirtle (Green), Pikachu (n/a), Meowth (Green), Mew (Red/Blue). The
colour refers to the game the artwork is from.
Zelda references:
+ Wild frame No.5 is of Link in fighting pose (artwork from LttP)
against a forest background. This one is lovely ^_^
+ There was a limited release Ocarina of Time GB Cam released. I don't
know whether this has the same options and images as the normal GB Cam
or just different packaging. If you know, please help.
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GAME BOY PRINTER
Mario reference:
+ Turn the Printer off, hold the Feed Button and turn it on, still
holding Feed. After a couple of lines, you'll get a Test Print of
Mario saying "Hello"
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GOLDENEYE 007
[Nintendo 64]
Donkey Kong reference:
+ The easiest cheat to get is DK Mode on Agent-Runway. The DK stands for
Donkey Kong, and the cheat makes the character's heads and arms big
for easier head shots.
Klobb
+ This gun is named after Nintendo representative Ken Lobb, known to
work with Rare on several occasions.
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ICE HOCKEY
[NES]
Self-promotion:
+ "Nintendo" is painted on the ice and flashes on the scoreboard.
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JET FORCE GEMINI
[Nintendo 64]
Mr.Pants:
+ This cheat introduces to the gaming market a hilarious in-joke. At the
official Rare site, the mascot of the survey page is one badly drawn
Mr.Pants, an Englishman with a bowler hat and a pair of bright red
underpants - and not much else. By activating this cheat, ALL of the
standard-sized ant enemies turn into 3D renders of Mr.Pants - yay!
+ Also, there is a large monitor in the game displaying the one and only
Mr.Pants himself.
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KID ICARUS
[NES]
Metroid reference:
+ Kid Icarus and Metroid were released simultaneously, and as a result,
you can find those beastly Metroids floating around in one level of
Kid Icarus as well, under the guise of Komaytos.
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KILLER INSTINCT
[SNES]
Sabrewulf reference:
+ The character "Sabrewulf" is a reference to Rare's classic game.
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KIRBY'S ADVENTURE
[NES]
Q*Bert reference:
+ One of the enemies in the game has a snorkel, and is orange (and on
fire). It is called Q-Burt, named after the puzzle platform character
who also is orange and has a snorkel nose.
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KIRBY'S DREAM LAND
[Game Boy]
Adventures of Lolo reference:
+ The bosses of world 2, Lololo and Lalala are the main character and
the lady in distress respectively in this classic NES puzzler.
Mario reference:
+ The enemy "Chucky" pops out of boxes with question marks on the side,
like the ones in Mario.
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KIRBY'S DREAM LAND 3
[SNES]
Metroid reference:
+ In Level 2 of the Iceberg stage you need to find the three rooms with
those alien Metroids in. Beat them using the Ice power and Samus will
greet you at the end with a heart and her hair out. If you don't beat
all the Metroids then Samus will keep her helmet on, and won't give
you a heart.
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KIRBY SUPER STAR
[SNES]
Mario references:
+ In the arena battles and in the Dedede Battle in "Spring Breeze" you
can see in the audience: Mario, Luigi, Toad and Birdo.
+ In the final game credits, Mario appears next to the Executive
Producer sign.
+ Sometimes when using the Stone ability, Kirby will turn into a golden
Mario statue.
Metroid reference:
+ When using the Stone power, you may randomly turn into a bronze Samus
statue.
Adventures of Lolo reference:
+ An old, forgotten puzzle game, but the Boss characters Lololo and
Lalala are the main characters in the old classic (but with one less
Lo or La)
Computer Virus:
+ This boss is a parody on the old RPG's before the introduction of
side-scrolling.
The Treasure:
+ In "The Great Cave Offensive" there are several treasures that are
related to many other games. If you can help identify which ones then
please do:
-100 Dollar Coin
-Amber Rose
-Ancient Gem
-Armor
-Autumntime
-Bandana
-Beast Fossil
-Beast's Fang
-Brass Knuckles
-Bucket (Mario vs. Wario)
-Charm
-Crystal Ball
-Dime
-Dud
-Echigo Candy
-Falcon Helmet (F-Zero)
-Fish Fossil
-Glass Slipper
-Goblet
-Gold Coin
-Gold Crown
-Gold Medal
-Katana
-King's Cape
-Kong's Barrel (Donkey Kong)
-Lucky Cat
-Mannequin
-Model Ship
-Mr.Saturn (Earthbound)
-Nunchuks
-Orihalcon
-Pegasus Wing
-Platinum Ring
-Raccoon Doll
-Ramia's Scale
-Rice Bowl
-Saucepan
-Screwball (Metroid saga)
-Seiryu Sword
-Shell Whistle
-Shiny Bamboo
-Spirit Charm
-Springtime
-Star Stone
-Star Tiara
-Summertime
-Sun Ring
-Sword (Legend of Zelda?)
-Tire (Stunt Race FX)
-Treasure Box
-Triforce (Legend of Zelda saga)
-Truth Mirror
-Turtle Shell (Super Mario saga)
-Tut's Mask
-Unicorn Horn
-Warrior Shield
-Whip
-Wintertime
-Xmas Tree
-Zebra Mask
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LEGEND OF ZELDA: A LINK TO THE PAST
[SNES]
Mario references:
+ In some of the houses in Kakariko Village there are paintings with
pictures of Mario on them. If you pull some of them you will get
Rupees.
+ Near the end of the game there is an enemy that looks like a
Chain Chomp.
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LEGEND OF ZELDA: LINK'S AWAKENING
[Game Boy]
Mario references:
+ Tarin and the Rooster Guy are caricatures of Mario and Luigi
respectively. Marin is supposedly a caricature of Princess Peach.
+ If you play the Crane Game in Mabe Village you can win a Yoshi Doll.
The description says he's been turning up in many games.
+ Various enemies in the game resemble Mario enemies. These are:
Goomba, Boo Buddy, Cheep Cheep, Blooper, Thwomp, Podoboo, Pokey,
Bob-Omb, Shy Guy and Piranha Plant.
+ Madam Meowmeow has three creatures she claims to be dogs. In actual
fact they are Chomps. The largest of the three - Bowbow - is chained
to a post and you must rescue him later in the game.
+ The singing Frog "Mamu" is a spitting image of Super Mario Bros. 2
final boss - Wart the frog prince.
+ When you open the letter from the goat in Animal Village, the picture
isn't of herself, but of Princess Toadstool.
Simcity reference:
+ One of the characters in the trade ring is Mr.Write... who looks a lot
like Mr.Right from Simcity on the SNES.
Kirby references:
+ In the Eagle Tower there is an enemy that looks just like Kirby. He
also hops around trying to suck people into his mouth.
+ Gordo, a spiked enemy from Kirby's Dream Land, is the same sprite used
for the Urchins on the beach.
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LEGEND OF ZELDA: MAJORA'S MASK
[Nintendo 64]
Mario references:
+ The mask-seller's backpack has a Mario mask hanging from the back.
This can also be seen in the official artwork.
+ In this game there are more characters who resemble Mario and Luigi.
This time they are Gorman (Luigi) and unnamed (Mario).
+ Romani and Creamia - the Malon lookalikes - are still wearing Bowser
pendants like in Ocarina of Time.
+ The vulture in Termina Field looks like Klepto the Condor from SM64.
+ The credits music apparently has hints of Super Mario World's credits
tune to it - but this may be false.
Gamecube reference:
+ Behind the observatory, there is a picture of a dolphin. If you
remember, the Gamecube's working title was Dolphin.
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LEGEND OF ZELDA: OCARINA OF TIME
[Nintendo 64]
Mario References:
+ As a child, when you turn up in the garden where Zelda is waiting, you
can look through the windows and see pictures of Mario characters
hanging up inside the castle.
+ Talon and Ingo are caricatures of Mario and Luigi respectively. Malon
is supposedly a caricature of Peach.
+ Talon, Malon and Ingo all wear pendants around their necks with the
face of Bowser on.
Pok mon references:
+ A key trade item in the game is the Keaton Mask. This mask, supposedly
a fox, resembles Pikachu - and is "all the rage" according to one
guard.
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MANIAC MANSION
[NES]
Mario reference:
+ When you turn on a video game, you are treated to the first few notes
of the Super Mario Bros. overland theme.
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MARIO GOLF
[Game Boy]
Zelda reference:
+ One of the clubs is named "Links Club" and their symbol is none other
than the Triforce.
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MARIO KART 64
[Nintendo 64]
Self-promotion:
+ Throughout the courses there are many Nintendo and N64 banners.
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MEGAMAN 7
[SNES]
Ghouls and Ghosts reference:
+ A button cheat turns the background music for Shademan's stage into
that of the Super Ghouls and Ghosts theme.
+ The raven robots are robotic copies of the ravens from Ghouls and
Ghosts, and Ghosts and Goblins.
Console reference:
+ One of the collectable items is a Game Boy.
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MIKE TYSON'S PUNCH OUT (aka. PUNCH OUT)
[NES]
Mario reference:
+ In the game, the referee was none other than Mario himself.
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NINTENDO 64
[Console]
Pok mon reference:
+ A limited edition Pikachu N64 in ghastly (No pun intended) Yellow and
Blue colours, and a massive imprint of Pikachu on the side. This not
only made the console look horrid... but larger too. Bleh.
Donkey Kong reference:
+ A limited edition Donkey Kong 64 N64 and Controller were released. The
console has a translucent green shell, and there are a variety of
controllers that go with it - the best one being the yellow controller
with black "banana" tips to the handles.
------------------------------------------------------------------------
========================================================================
PERFECT DARK
[Nintendo 64]
Donkey Kong reference:
+ Like in Goldeneye 007 there is a DK Mode that makes all characters'
arms and heads large. The DK stands for Donkey Kong, of course.
Goldeneye reference:
+ If you get gold stars in the shooting range of the Carrington Inst.
you are able to unlock some of the classic weapons from Goldeneye -
but with slightly different names:
Goldeneye = Perfect Dark
DD44 Dostovei = CC13
KF7 Soviet = KF7 Special
D5K = DMC
RC-P90 = RC-P44
PP7 = PP9i
Klobb = KLO1313
ZMG = ZZT
AR33 = AR53
+ One cheat is "Classic Sight" - it eliminates the awkward square
target and replaces it with the Goldeneye, circular sight.
KLO1313
+ Like in Goldeneye 007, this gun is named after Ken Lobb, a Nintendo
representative who often visited Rareware during the production of
Goldeneye, and perhaps other games. It is written in "Haxxor" - where
13 = B
------------------------------------------------------------------------
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PILOTWINGS 64
[Nintendo 64]
Mario references:
+ On the stage "Little America" there is a Mount Rushmore with Mario's
face in place of one of the president's. If you hit Mario's face with
your character then it changes into Wario's face.
------------------------------------------------------------------------
========================================================================
PINBALL
[NES]
Mario reference:
+ Mario and Pauline make guest appearances on a bonus board.
Self-promotion:
+ The backboards have "Nintendo" painted on.
------------------------------------------------------------------------
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POK MON RED/BLUE/YELLOW
[Game Boy]
Console references:
+ In many houses there are SNES consoles. Also, the kids seem to use
their own Game Boys to trade Pok mon inside the game.
Mario references:
+ In the Copycat's house there is a SNES. Play it and you will be told
that it is a game with Mario wearing a bucket on his head. This game
would be "Mario and Wario" which wasn't released outside of Japan.
------------------------------------------------------------------------
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POK MON GOLD/SILVER
[Game Boy]
Console references:
+ Throughout the game you can win items through Mystery Gift or earning
enough money for your mother to buy items for you. The rarest of these
items are: NES, SNES, Game Boy, N64 and Virtual Boy.
------------------------------------------------------------------------
========================================================================
QIX
[Game Boy]
Mario reference:
+ Mario appears in several disguises throughout the game, as a mexican,
an African tribe member, a bull fighter and a sultan. He also appears
in 2P mode.
------------------------------------------------------------------------
========================================================================
SIM CITY
[SNES]
Mario references:
+ When you reach a population of 500,000 people you will receive a Mario
statue as your prize.
+ One of the bonus scenarios "Freeland" has a forest grown in the shape
of Mario's face.
+ Bowser is one of the natural disasters that can destroy your city, by
stomping everything flat while looking for Mario. This is also the
basis for the Tokyo 1961 scenario.
------------------------------------------------------------------------
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STUNT RACE FX
[SNES]
Mario references:
+ In several levels you can see Mario advertising banners.
+ In Battle Trax mode you can see a Luigi in the distance.
Kirby references:
+ In several levels there are big advertising banners with Kirby on.
StarFox references:
+ There are also banners with Fox McCloud on.
Self-Promotion:
+ Throughout the races there are many Nintendo and SNES banners lining
the courses.
------------------------------------------------------------------------
========================================================================
SUPER MARIO 64
[Nintendo 64]
MIPS the rabbit:
+ This small, yellow carrier of two shiny stars was once the test
subject for the 3D capabilities of the N64. His name stands for
Millions of Instructions Per Second - which is what the N64 is
capable of.
------------------------------------------------------------------------
========================================================================
SUPER MARIO BROS. 3
[NES]
Zelda reference:
+ When you play the Warp Flute you may be surprised to hear the same
tune as the flute in Zelda 1.
------------------------------------------------------------------------
========================================================================
SUPER MARIO LAND 2: 6 GOLDEN COINS
[Game Boy]
Kirby references:
+ The underwater enemy that looks like a spiked ball with eyes
originally came from Kirby's Dream Land, and was named "Gordo".
------------------------------------------------------------------------
========================================================================
SUPER MARIO RPG
[SNES]
Zelda references:
+ If you take a rest in the Rose Town Inn then when you wake up in the
morning you'll find Link from the Zelda games sleeping in the bed next
to you.
StarFox references:
+ In Hinopio's Store inside Barrel Volcano there is an Arwing model, the
ship you fly in StarFox.
Metroid references:
+ In the Mushroom Kingdom palace guest bedroom, Samus Aran can be found
fast asleep later in the game.
+ In Booster's toy box there is a Samus Aran doll.
Stunt Race FX reference:
+ Also in Booster's toy box are a couple of the cars from SRFX - but
smaller, of course ^_^
F-Zero references:
+ In Hinopio's store there are several models of F-Zero cars.
Final Fantasy references:
+ Hidden in Monstro Town behind the locked door is Culex - a parody on
final bosses from the Final Fantasy series (SMRPG and the FF games
were both made by Squaresoft)
+ Bahamut in the Final Fantasy games is the King of Dragons. He is
parodied in SMRPG as Bahamutt.
Console references:
+ In the Mushroom Kingdom Inn, there is a boy playing a Game Boy. You
can buy it from him later to play a beetle catching game.
------------------------------------------------------------------------
========================================================================
SUPER SCOPE 6
[SNES]
Mario references:
+ In LazerBlazer type A, you will sometimes see Mario flying by in a
plane, and what looks like Lemmy Koopa chasing him on a rocket. You
get a bonus for shooting Lemmy down.
------------------------------------------------------------------------
========================================================================
SUPER SMASH BROS.
[Nintendo 64]
Mario references:
+ Playable characters - Mario, Luigi, Yoshi and Donkey Kong
+ Playable arenas - Peach's Castle, Yoshi's Island, Classic Mushroom
Kingdom and Congo Jungle
+ Usable items - Bob-Omb, Hammer (from the classic Donkey Kong), Fan
(One of Peach's weapons in SMRPG), Fire Flower, Star, Green Shell, Red
Shell and Barrel
Legend of Zelda references:
+ Playable characters - Link
+ Playable arenas - Hyrule Castle
+ Usable items - Heart Container
Kirby references:
+ Playable characters - Kirby
+ Playable arenas - Dream Land
+ Usable items - Star Rod, Maxim Tomato
Pok mon references:
+ Playable characters - Pikachu, Jigglypuff
+ Playable arenas - Saffron City
+ Usable items - Chansey Egg, Pok Ball
Metroid references:
+ Playable characters - Samus Aran
+ Playable arenas - Planet Zebes
Starfox references:
+ Playable characters - Fox McCloud
+ Playable arenas - Great Fox
Earthbound references:
+ Playable characters - Ness
+ Usable items - Home Run Bat
F-Zero references:
+ Playable characters - Captain Falcon
Pilotwings reference:
+ When you lose in the bonus game battles you get the same "failed" tune
as you do when you fail a mission in the original Pilotwings on the
SNES.
Goldeneye 007 reference:
+ Usable item - Motion Sensor Bomb (well, with Goldeneye being the main
reason the N64 didn't die early are you surprised they included a
reference? ^_^)
Master Hand:
+ This boss is a reference - I believe - to the gloved hand that has
appeared in nearly every menu in many of Nintendo's games, and in
Mario Paint on the SNES.
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TENNIS
[NES/Game Boy]
Mario reference:
+ As usual, Mario makes a guest appearance as the referee.
------------------------------------------------------------------------
========================================================================
TETRIS
[NES]
Mario references:
+ Beat the NES B-Type game on Lv9, Height 5 to see Mario, Luigi,
Princess Toadstool, Bowser and Donkey Kong celebrating as your score
is counted.
Metroid references:
+ Also on NES B-Type Lv9 He5, you can see Samus Aran celebrating too.
Zelda reference:
+ Along with the others, Link is celebrating on his flute.
Kid Icarus reference:
+ And finally, Kid Icarus is celebrating with the others as well.
------------------------------------------------------------------------
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TETRIS
[Game Boy]
Mario references:
+ In 2 Player Mode on the GB, player 1 is Mario and player 2 is Luigi.
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TETRIS ATTACK
[SNES]
Kirby reference:
+ In some modes of play there are clocks that shout "Stop" at certain
times. One of them is an almost spitting image of Clockwork - one of
the boss characters in Kirby's Adventure.
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UNIRACERS
[SNES]
Mario references:
+ One of the tracks is named "Wario Paint"
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